Earnings: EA’s Mobile Revenues Flat For Q2; THQ’s Mobile Revs Decrease
By Rafat Ali - Wed 01 Aug 2007 05:50 PM PST
Electronic Arts reported its Q207 revenues today, and not much on its mobile division, except for basic revenue numbers: its Q2 revenues came in flat at $33 million, same as last year’s quarter and down sequentially from Q107 (when the revenues were $36 million). The mobile gaming is 8 percent of the total EA platform revenues.
Updated: From the earnings call: EA Mobile, we plan to launch six games on cellular handsets: Madden NFL 08, Medal of Honor Airborne, Burnout, SKATE, The Simpsons, Sims Bowling Multiplayer. On being asked about the flat growth in EA Mobile, Frank Gibeau said: “My head line would be one quarter does not a year make or a trend make, and so I think we’ve had a tremendous amount of success at JAMDAT. The second thing that I would point out relative to our Q1 results is Q1 at least in North America was a very weak quarter for handset sales which did impact us. The second thing that happened was we over indexed a bit at Motorola, and obviously they had some level of difficulty. The flip side of that is we’re beating our plan in Europe, but it is obviously a small part of our business. Finally, when I look ahead, recognize in Q1 we had five SKUs, Q2 we have eight, and in the back part of the year we have 10 and I believe 11 in Q4, so relatively even though releases don’t entirely drive this business, our release schedule is tilted towards the back part of the year.”
Meanwhile, THQ’s mobile revenues continue to stagnate: it reported $4.2 million in Q2, compared to $5.5 million in the year-ago quarter.
Posted in: Companies, EAMobile, Entertainment, Mobile Gaming, Money, Earnings






